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B) Fasch Oprite Acite as an Independent Object D) The 6. Sprite Diecound Effect Be Replaced? I) It Is Not Suitable for Most Gounest B)

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b) Fasch oprite acite as an independent object d) The 6. sprite diecound effect be replaced? i) It is not suitable for most gounest b) It is unavailable in Scratch c) It cannot be cdited d) It mutomatically loops 08:54 - 09:50 7. What happens when "Next Costume" is used without a delay? a) The animation appears smooth b) The animation runs too fast and looks unrealistic c) The sprite stops moving d) The costume changes in reverse 8. How can you slow down costume changes? a) By adding a "Wait" block with a small delay b) By reducing the number of costumes c) By pausing the project manually d) By increasing the sprite size 09:50 - 10:15 9. How can you add a new sprite to serve as an enemy? a) Paint a new sprite or select one from the library b) Duplicate an existing sprite c) Drag and drop a sprite from another project d) Use the "Pen Tool" 10. What should you do after creating an enemy sprite? a) Add movement and animations for the enemy b) Delete the sprite to save space c) Reduce the size to 10% d) Place it at the center of the stage 0:15 -11:31 11. What does the "Move 10 Steps''block do? a) Moves a sprite 10 steps in the direction it is facing b) Rotates the sprite by 10 degrees

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Isaac professionell · Tutor durante 6 años
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Let's correct and complete the answers based on the provided questions:6. Why can't the "forever" loop be replaced?a) It is not suitable for most gamesb) It is unavailable in Scratchc) It cannot be editedd) It automatically loopsAnswer: d) It automatically loops7. What happens when "Next Costume" is used without a delay?a) The animation appears smoothb) The animation runs too fast and looks unrealisticc) The sprite stops movingd) The costume changes in reverseAnswer: b) The animation runs too fast and looks unrealistic8. How can you slow down costume changes?a) By adding a "Wait" block with a small delayb) By reducing the number of costumesc) By pausing the project manuallyd) By increasing the sprite sizeAnswer: a) By adding a "Wait" block with a small delay9. How can you add a new sprite to serve as an enemy?a) Paint a new sprite or select one from the libraryb) Duplicate an existing spritec) Drag and drop a sprite from another projectd) Use the "Pen Tool"Answer: a) Paint a new sprite or select one from the library10. What should you do after creating an enemy sprite?a) Add movement and animations for the enemyb) Delete the sprite to save spacec) Reduce the size to 10%d) Place it at the center of the stageAnswer: a) Add movement and animations for the enemy11. What does the "Move 10 Steps" block do?a) Moves a sprite 10 steps in the direction it is facingb) Rotates the sprite by 10 degreesAnswer: a) Moves a sprite 10 steps in the direction it is facing